Medusa Builds - SmiteGuru (2024)

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Ranked: Duel

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Ranked: Conquest

Normal: Conquest

Normal: Arena

Normal: Assault

Normal: Joust

Normal: Siege

Normal: Clash

Normal: Slash

Builds by Top Players

Medusa Builds - SmiteGuru (1)

Trecccy

Masters Player

Starting Build

Medusa Builds - SmiteGuru (2)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Medusa Builds - SmiteGuru (3)

+7

Physical Power

+50

Mana

Medusa Builds - SmiteGuru (4)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (5)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (6)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (7)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Final Build

Medusa Builds - SmiteGuru (8)

+25

Physical Power

+1050

Mana

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa Builds - SmiteGuru (9)

+35

Physical Power

+150

Mana

+10

Physical Penetration

+20%

Cooldown Reduction

Medusa Builds - SmiteGuru (10)

+30

Physical Power

+10

Physical Penetration

+10%

Cooldown Reduction

+200

Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this.PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa Builds - SmiteGuru (11)

+45

Physical Power

+200

Mana

+20

Mp 5

+10

Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa Builds - SmiteGuru (12)

+40

Physical Power

+20

Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa Builds - SmiteGuru (13)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Medusa Builds - SmiteGuru (14)

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Leveling Order

Medusa Builds - SmiteGuru (15)

Viper Shot

3

8

10

11

12

Medusa Builds - SmiteGuru (16)

Acid Spray

1

4

6

7

9

Medusa Builds - SmiteGuru (17)

Lacerate

2

13

14

17

19

Medusa Builds - SmiteGuru (18)

Petrify

5

15

16

18

20

Medusa Builds - SmiteGuru (19)

IdontlikeVodka

Masters Player

Starting Build

Medusa Builds - SmiteGuru (20)

+7

Physical Power

+50

Mana

Medusa Builds - SmiteGuru (21)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (22)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (23)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Medusa Builds - SmiteGuru (24)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Medusa Builds - SmiteGuru (25)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Final Build

Medusa Builds - SmiteGuru (26)

+25

Physical Power

+1050

Mana

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa Builds - SmiteGuru (27)

+45

Physical Power

+12%

Physical Lifesteal

+20%

Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa Builds - SmiteGuru (28)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Medusa Builds - SmiteGuru (29)

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s.

Leveling Order

Medusa Builds - SmiteGuru (34)

Yumiyaa

Masters Player

Starting Build

Medusa Builds - SmiteGuru (35)

+15

Physical Power

+30

Magical Power

+7

Physical Protection

+10

Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa Builds - SmiteGuru (36)

+7

Physical Power

+50

Mana

Medusa Builds - SmiteGuru (37)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (38)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (39)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (40)

This consumable heals 150 Mana over 25 seconds.

Medusa Builds - SmiteGuru (41)

This consumable heals 150 Mana over 25 seconds.

Medusa Builds - SmiteGuru (42)

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Final Build

Medusa Builds - SmiteGuru (43)

+50

Physical Power

+70

Magical Power

+25

Physical Protection

+25

Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Medusa Builds - SmiteGuru (44)

+25

Physical Power

+1050

Mana

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa Builds - SmiteGuru (45)

+45

Physical Power

+200

Mana

+20

Mp 5

+10

Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa Builds - SmiteGuru (46)

+40

Physical Power

+20

Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Leveling Order

Medusa Builds - SmiteGuru (47)

Viper Shot

3

10

11

12

13

Medusa Builds - SmiteGuru (48)

Acid Spray

1

4

6

7

8

Medusa Builds - SmiteGuru (49)

Lacerate

2

15

16

18

19

Medusa Builds - SmiteGuru (50)

Petrify

5

9

14

17

20

Medusa Builds - SmiteGuru (51)

B5iWeiwei

Masters Player

Starting Build

Medusa Builds - SmiteGuru (52)

+15

Physical Power

+30

Magical Power

+7

Physical Protection

+10

Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa Builds - SmiteGuru (53)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (54)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (55)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Medusa Builds - SmiteGuru (56)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Medusa Builds - SmiteGuru (57)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Medusa Builds - SmiteGuru (58)

+20

Physical Power

+150

Mana

+7

Mp 5

Medusa Builds - SmiteGuru (59)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (60)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (61)

This consumable heals 250 Health over 25 seconds.

Medusa Builds - SmiteGuru (62)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Medusa Builds - SmiteGuru (63)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Medusa Builds - SmiteGuru (64)

This consumable heals 125 Health and 75 Mana over 25 seconds.

Medusa Builds - SmiteGuru (65)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Final Build

Medusa Builds - SmiteGuru (66)

+25

Physical Power

+1050

Mana

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa Builds - SmiteGuru (67)

+40

Physical Power

+10%

Physical Lifesteal

+10

Physical Penetration

+10%

Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa Builds - SmiteGuru (68)

+15

Physical Power

+30

Magical Power

+7

Physical Protection

+10

Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa Builds - SmiteGuru (69)

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Medusa Builds - SmiteGuru (70)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Leveling Order

Medusa Builds - SmiteGuru (71)

Viper Shot

4

10

11

12

13

Medusa Builds - SmiteGuru (72)

Acid Spray

1

3

6

7

8

Medusa Builds - SmiteGuru (73)

Lacerate

2

15

16

18

19

Medusa Builds - SmiteGuru (74)

Petrify

5

9

14

17

Build by Popularity

Medusa Builds - SmiteGuru (75)

+15

Physical Power

+15

Hp 5

+10

Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

34.1%

Medusa Builds - SmiteGuru (76)

+30

Physical Power

+150

Health

+30

Hp 5

+30

Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17.8%

Medusa Builds - SmiteGuru (77)

+15

Physical Power

+5

Mp 5

+6%

Physical Lifesteal

+10%

Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8.3%

Medusa Builds - SmiteGuru (78)

+20

Basic Attack Damage

+50

Health

+7

Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

6.6%

Medusa Builds - SmiteGuru (79)

+35

Physical Power

+100

Health

+20

Hp 5

+20

Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

5.7%

Medusa Builds - SmiteGuru (80)

+30

Physical Power

+15%

Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

55.5%

Medusa Builds - SmiteGuru (81)

+25

Physical Power

+300

Mana

+10

Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

18.1%

Medusa Builds - SmiteGuru (82)

+30

Physical Power

+9%

Physical Lifesteal

+10

Physical Penetration

+10%

Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5.3%

Medusa Builds - SmiteGuru (83)

+50

Physical Power

+20%

Attack Speed

+15%

Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

3.4%

Medusa Builds - SmiteGuru (84)

+45

Physical Power

+18%

Physical Lifesteal

+20%

Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2.7%

Medusa Builds - SmiteGuru (85)

+35

Physical Power

+20%

Attack Speed

+10

Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

29.6%

Medusa Builds - SmiteGuru (86)

+40

Physical Power

+200

Mana

+20

Mp 5

+15%

Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10.2%

Medusa Builds - SmiteGuru (87)

+30

Physical Power

+15

Critical Strike Chance

+20%

Cooldown Reduction

+10

Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

7.1%

Medusa Builds - SmiteGuru (88)

+30

Physical Power

+20%

Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6.8%

Medusa Builds - SmiteGuru (89)

+25

Physical Power

+300

Mana

+10

Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6.4%

Medusa Builds - SmiteGuru (90)

+30

Physical Power

+15

Critical Strike Chance

+20%

Cooldown Reduction

+10

Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

27.5%

Medusa Builds - SmiteGuru (91)

+30

Physical Power

+15%

Attack Speed

+20

Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13.6%

Medusa Builds - SmiteGuru (92)

+30

Physical Power

+25%

Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12.1%

Medusa Builds - SmiteGuru (93)

+40

Physical Power

+200

Mana

+20

Mp 5

+15%

Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11.2%

Medusa Builds - SmiteGuru (94)

+35

Physical Power

+20%

Attack Speed

+10

Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9.6%

Medusa Builds - SmiteGuru (95)

+30

Physical Power

+25%

Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

26.3%

Medusa Builds - SmiteGuru (96)

+40

Physical Power

+200

Mana

+20

Mp 5

+15%

Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15.7%

Medusa Builds - SmiteGuru (97)

+30

Physical Power

+15

Critical Strike Chance

+20%

Cooldown Reduction

+10

Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

10.4%

Medusa Builds - SmiteGuru (98)

+30

Physical Power

+15%

Attack Speed

+20

Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8.7%

Medusa Builds - SmiteGuru (99)

+35

Physical Power

+20%

Attack Speed

+10

Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8.3%

Medusa Builds - SmiteGuru (100)

+40

Physical Power

+200

Mana

+20

Mp 5

+15%

Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

23.5%

Medusa Builds - SmiteGuru (101)

+30

Physical Power

+25%

Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10.3%

Medusa Builds - SmiteGuru (102)

+45

Physical Power

+200

Mana

+20

Mp 5

+10

Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9.8%

Medusa Builds - SmiteGuru (103)

+30

Physical Power

+15

Critical Strike Chance

+20%

Cooldown Reduction

+10

Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

9.5%

Medusa Builds - SmiteGuru (104)

+30

Physical Power

+15%

Attack Speed

+20

Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6.1%

Popular Blessings

1

Medusa Builds - SmiteGuru (105)

+15

Physical Power

+15

Hp 5

+10

Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bluestone Pendant

35.91%

2

Medusa Builds - SmiteGuru (106)

+30

Physical Power

+150

Health

+30

Hp 5

+30

Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Brooch

18.77%

3

Medusa Builds - SmiteGuru (107)

+15

Physical Power

+5

Mp 5

+6%

Physical Lifesteal

+10%

Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Leather Cowl

9.19%

Popular Boots

Popular Actives

1

Medusa Builds - SmiteGuru (108)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s.<font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Purification Beads

21.52%

2

Medusa Builds - SmiteGuru (109)

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s.<font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Aegis Amulet

18.54%

3

Medusa Builds - SmiteGuru (110)

PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.

Sturdy Shard

15.77%

4

Medusa Builds - SmiteGuru (111)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

Temporal Beads

10.87%

Popular Core

1

Medusa Builds - SmiteGuru (112)

+35

Physical Power

+20%

Attack Speed

+10

Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

20.05%

2

Medusa Builds - SmiteGuru (113)

+30

Physical Power

+15

Critical Strike Chance

+20%

Cooldown Reduction

+10

Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Fail-not

16.07%

3

Medusa Builds - SmiteGuru (114)

+40

Physical Power

+200

Mana

+20

Mp 5

+15%

Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Dominance

10.85%

4

Medusa Builds - SmiteGuru (115)

+30

Physical Power

+25%

Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Qin's Sais

8.74%

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